I wouldn't go out of my way for it, but you may consider it. Install Raid for Free IOS/ANDROID/PC: https://pl.go-ga.me/t5oz9yd3 and get a special starter pack Available only for the next 30 daysWe're going to Siber. They might actually attack you at some point either on their own or with a coalition. Your current idea road map is good enough too. as your first 3 institution devs in that order. Europa Universalis IV 2013 Browse game Gaming Browse all gaming EU4 1.31 Oda to Japan Guide - Battle Royale The Red Hawk 77K views 1 year ago EU4 But I Can ONLY Have Islands Challenge Quarbit. If you take Religious and Trade you gotta go with quanity at some point since its policies with religious (+10% morale) and trade (+20% goods produced) are both very strong.. Due to the way ruler stats are calculated, it gives a 5/8 (62.5%) chance of getting a 6 ruler. That said, you can't really go wrong with the bonuses they provide. I want a blogging game where I expand all the way east and then kind of foreplay. You can have an absolutely bonkers production income with Russia. Support Oprichnina: -30% progress from all rebel factions. Econ is viable as a first idea as well. Establishing a frontier costs 20 diplomatic power. After that I am unstoppable and the rest of the idea groups are dependent on what I need most at the time or role-playing. Swap eco for diplo. The rest of the group sucks, but that's okay. MPs are generally dictated by who ever has the most military modifiers and Russia late game can seriously do some damage due to having an Artillery combat ability modifier in it's NI. Administrative, as Adaptability. The worst options are: Quantity. Break royal marriages till your stab is -3. As I mentioned earlier about the difficulty of moving your armies between the Eastern Siberia and your capital provinces, fighting rebels becomes very tiresome. Prussia has three unique government reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics, and Militaristic Divine State for theocracies. At any rate, I'd recommend religious second, as you said. Ottomans are THE hardest enemy you will face playing as Muscovy/Russia. The Tsardom is a special government for Orthodox Russia and Ruthenia with fixed empire rank. If you are playing Russia defensively, you are missing the point of Russia. You can be so rich you can actually spawn global trade with this setup. In 1.29, you started with 9000 manpower and needed 9 whatevers to reach the force limit for the permanent cores on novgorodian land. Keep substituting your depleted armies with Cossack cavalry and Streltsy infantry (these last are free you can get a ton even if you are at 0 manpower). Get a border with Ming. EU4 Nation Guides Muscovy is the meanest bad ass in the Russia and Ural region at start and you can take on literally anyone around you. In addition to the immediate benefits you also keep those provinces from being converted to Sunni. In the Age of Absolutism abilities, select the +1 Absolutism. Don't stress out. Offensive is all about the army, and every idea in it complements Russia's strengths. Make sure you have a small stack of army next to them before you declare). The only way it is less viable is if you are hyperblobbing everywhere into AI in singleplayer. Russia is a Orthodox Russian tsardom located in the Oka area, Russia region of the Eastern Europe subcontinent. Idea Groups for Muscovy/Russia. Deus Vult CB is the best till you get Imperialism CB. No good policies? Best economic modifier in the game. How well does quality, religious, trade work? I don't care what people say but I go trade for my first diplomatic. For countries with Ruthenian or Byelorussian primary culture. Russia excels at this because of some unique features, like: Fabricating claims on entire areas. I don't understand the point of eco here. Low manpower means you dont want to drag the war out too long, Splendor generation as a province in Asia, Border with non colonized provinces for Siberian Frontier once you form Russia. This guide will be a less step-by-step and more of a general outline on what to do with Muscovy. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The loyalty is a product of liberty desire and . Deal with it. Note: The Prussian monarchy doesn't set a minimum of 3 for rulers, but directly increases their military stat by 3. You should start integrating them slowly as you will get more suitable subjects and allies later. Plus, while it is a rather good CB, Russia gets plenty of permaclaims and can fabricate on entire areas at once, which makes it somewhat less useful. It will be a very tough war, which you can potentially win. Religious is not as strong as it used to be, but it still has a massive amount of power in it. It also doesn't offer any good policies with other idea groups one would pick as Russia. Is +10% goods produced and +1 missionary strength a bad policy? Taking on Uzbek, Nogai, Kazakh, Siber is easy. My initial "plan" is that. Press J to jump to the feed. Early siege ability and FL boost is great and 115% discipline is op. Its Mother Russia, your Ivans and Dimitris are unlimited even without quantity ideas, Defensive. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Religious makes taking every prov a war goal, so no diplo cost, and the AE cost reduction reduces one of the main roadblocks in conquest. The CB alone is worth the whole idea group. Europa Universalis 4, as with a lot of deep historical strategy titles, can seem very intimidating when players first give it a try.Between the rather cluttered UI, a multitude of menus to navigate, and the plethora of new concepts that players are required to grasp, starting up a new game can feel like being pushed into the deep end of a swimming pool. However, once inner quarrels are settled and the homeland is secured it can easily become one of the most entertaining yet still challenging nations. I always perfered humanist over religious for the seperatism buffs. Ming is your enemy on the east. Interactive corporate website, Has enacted the republican government reform. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. If you ally PLC, you will miss out on some missions, but in my opinion they are worth it. Aristocratic is always a solid pick. Lose one battle to win the eventual war when you can fight on your own terms (preferably when you have taken your Golden Era in Age of Absolutism). The new colony will start with 5 settlers instead of the usual 10. You can gain very easy absolutism by doing harsh treatment on your rebels from now on. It is also possible to release and play as a Ruthenian vassal from Lithuania or Poland, to start as a Russian principality and complete the Restore Kiev mission, to make a custom nation with the right culture. Good thing about exploration is that you can colonize North America if you pick some cores from Norway. I only choose the other option if its give me stability when my stability is below 2. Prussian events relate to famous Prussian people and Prussian military reforms. Prussia is considered one of the more advanced nations due to the difficult requirements and challenges that must be overcome to form, therefore it is not recommended for beginners. Press question mark to learn the rest of the keyboard shortcuts. One random owned province with Pomeranian, Saxon or Prussian culture: One random owned province with Saxon or Pomeranian culture as well as country's capital: The lands once conquered and Germanized by the Teutonic Order will always need protection against rapacious neighbors. Objective- Cut Novgorod off from rest of Europe. You need at least one big badass ally for most of the game. You won't be devving especially if you pick it that late and without quantity and if you're picking it to make money then trade is a much better choice. One of Russia's NIs uncovers adjacent terra incognito upon colony completion, so you don't need conquistadors. Heres what I recommend-. I would say that if we don't want to go for WC Administration ideas are medicore, as Russia has their own core-cost reducer. Valve Corporation. Declare on a small tributary and full siege (even assault) them. Why everyone argue so much about Economic ideas? The Sun Never Sets on the Indian Empire" . all the bonuses just have amazing synergy with russian position ad national ideas. For a better experience, please enable JavaScript in your browser before proceeding. Press question mark to learn the rest of the keyboard shortcuts. If they are allied to just Ryazan or Odeyev, declare on them. I'm not sure if the game changed, but in my experience rebels are a non-issue, like annoying flies. In MPs, I'd suggest going for 4 military idea groups. What is the best army composition? Information, Frequently Asked But as diplomatic tech gives colonization range, then you have to balance the ideas with tech, so you don't end up coring Island but not being able to reach Greenland. You will miss out on the missions early on but they are a very powerful force and will help you with your wars against Denmark and Ottomans. Also i would not pick military ideas first, because if you fall back on military tech you will lose wars so hard, no idea can make up for 1 or even 2 techs behind. Privacy Policy. If played correctly, Prussia can dominate Central Europe and the rest of the HRE. But it becomes another level of pain with Muscovy. Full annex Ryazan/Odeyev. If played correctly, Prussia can dominate Central Europe and the rest of the HRE. Kiev shall rise once gain and we shall restore it to its former glory and splendor. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. Just buy some mercs. Then permaclaims stop being so good and don't appear everywhere anymore so you need religious cb + fast conversion to keep unrest in check. Not at all as with France in 1.6. Khorasan is one of the nations I like making as March. Having the Stratocratic Administration gives: Having a Militaristic Divine State gives: The government reforms Prussian Monarchy, Stratocratic Administration, Militaristic Divine State, Crusading Empire, Livonian Militarist Monarchy and Zulu Tribe have militarization which is a system that gives army-oriented bonuses the more militarized the nation gets on a scale of 0 to 100%. I'm just wondering about actual strategies in sp for Russia/Muscovy. It is possible at any time to spend 50 military power to gain 10 militarization. Byzantium is the Roman Empire. As for ideas trade and diplo can be good. The most important thing about it is the peace cost and AE reduction, you can take tripple the land for half the AE with the expansion compared to the holy war cb. They will drop your forts quickly, but rarely upgrade their own forts. Picture it and then make it so in Europa. Can embrace Soviet Ideas and Traditions Decisions End of Soviet Union Requirement (s): Is Soviet Union Russia does not exist Does not have the government type: Communist Dictatorship, Socialist Republic or Communist Government Is not a subject Is not at war Effect (s): Gain 20 Prestige Change country to Russia You dont even need Alaska, Siberia is enough, trust me. The infinite manpower comes when you form russia. At the same time our lands in Prussia are not a historic part of the Empire, let us declare ourselves King in Prussia to reflect our grander status than the other electors. Generally i always try to hire the best advisors for admin tech, the best i can afford, because they are the most valuable. Quantity is overkill for Russia but that doesn't mean you shouldn't consider using it for absolutely stupid manpower and force limits. Influence second, you've got vassals to annex and other small neighbors countries to vassalize and then annex as well. That should be enough of a good start. Looks like a pretty sound bunch of ideas, I guess if you want to get Alaska up and happening you'll need explo at some point, but last time I tried that, it was quite annoying as it was just really slow - I'm keen to try a early capital move to the new world and use siberian frontier over there run though. Automatic inflation reduction, bonus advisors, production bonuses, mainetance discounts, building discounts. A Rus' centered in Moscow and not Kiev. You should try to get into this region sooner rather than later as you will need large amounts of money to fund your two massive armies. You can't outlast Russia.Recorded live on twitch.tv/xobidf Is +10% Morale a bad policy? Cookie Notice Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. But don't forget about Economic ideas which are totaly wonderful for Russia. What about +5% Morale and +10% Siege ability? This ensures you dont incur too much AE in Asia or Europe. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. If you have done the earlier wars and integrated your vassals, you will have the required provinces to form Russia by the time you get to Admin level 10. For more information, please see our They destroyed our kremlins and the towns fell one by one, even Kiev itself could not avoid this fate. Welcome to Formables Expanded! Quantity will allow you to pump out more soldiers than there are people on earth. Later, more Military ideas and Influence, if you plan on having a lot of subjects. Into the forests and hinterlands of the land we today call Russia.Now a new and arrogant city of the north is on the rise. I suggest Quantitiy - Religious - Trade. Point generation goes only up to 150. Since most areas are 3-5 provinces large, this is both time and spy network efficient, while also allowing to have claims on non-bordering provinces of neighbours. All rights reserved. A huge income boost. A.E.I.O.U: "All the world is subject to Austria." 2) Diplomacy. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, https://forum.paradoxplaza.com/forusty-achievment-and-armenian-missions.1543367/, https://forum.paradoxplaza.com/foruism-and-rename-coptic-into-miaphysit.1543364/, https://forum.paradoxplaza.com/forum/threads/tengrism-and-buddhism.1517827/, https://forum.paradoxplaza.com/forum/threads/culture-convert-harmonized-religions.1393536/, https://forum.paradoxplaza.com/forum/threads/constantionople-and-moscow-religius-center.1391268/, https://forum.paradoxplaza.com/forum/threads/turkish-minors-of-anatolia-and-rum.1390767/, https://forum.paradoxplaza.com/forum/threads/colonial-and-subject-nations.1391208/, https://forum.paradoxplaza.com/forum/threads/nubian-mission-tree.1390771/, https://forum.paradoxplaza.com/forum/threads/rename-areas.1390441/, https://forum.paradoxplaza.com/forum/threads/russian-mission-tree-rework.1393614/, https://forum.paradoxplaza.com/forum/threads/restore-great-moravia.1393606/, https://forum.paradoxplaza.com/foruo-remove-mamluks-from-forming-arabia.1395549/, https://forum.paradoxplaza.com/forum/threads/suggestion-for-jerusalem.1395550/, https://forum.paradoxplaza.com/forum/threads/some-suggestions-for-byzantium-in-eu4.1424235/, my guide on how to fix common startup problems in version 1.29, https://en.wikipedia.org/wiki/Finnish_War. And later the Harsh treatment cost reduction. Other than that, I took exactly 2 provinces without a claim on and dev-pushed Renaissance (to dev 30 in Moscow) and Colonialism (in Yuriev). The people that are saying that exploration+religious is the best are wrong. Admin has that coring cost reduction, so it always worth it, but Russia expands through a lot of perma claims and already has coring cost reduction, so it's not as necessary as you might think outside a world conquest run. Please help with verifying or updating this section. eu4 ethiopia ideasis ora king salmon safe to eat. To me the Ottomans are a non-issue since I beat them every game with ease. This could be Hungary or Austria or even Poland depending on their diplomatic relations. Why not both? Ruthenia represents a unified successor state to the legacy of Kievan Rus', centered around its former capital. Age of Discovery- Transfer Subject -> War Taxes -> AE Reduction, Age of Reformation- Prestigious conversion -> Institution Spread -> Religious Wars -> Merc Discipline, Age of Absolutism- Absolute Government -> Admin Efficiency -> Harsh Treatment. It was last verified for, https://eu4.paradoxwikis.com/index.php?title=Ruthenia&oldid=142758, Play Questions, Paradox The age of crusading knights is fading fast. Develop maybe. In the first few years, you will fight Novgorod, Great Horde and Kazan. Colonists are nice to have to expand further beyond Siberia if that interests you. Or to replace some of + speed bonuses, which are pretty crappy. Offensive is very handy for fighting the Ottomans. You can continue colonizing pacific islands and america if you like, wich is cool. Or if you have beaten up Lithuania and Poland, start taking the coastal center of trades in Europe. Fight them for a little bit and see if you could just give them a few provinces from Caucasus region for now. Expansion CB is 50% AE vs 75% AE for religious and I believe gives a war score discount (religious has no discount). Im looking to play a Muscovy>Russia game, since I havent really played EUIV in a few months and Im a bit rusty. Playing with normal or historical nations. Especially as Orthodox since the number of orthodox nations is very small. Quality is sort of meh - at this point I only take it late game when I have nothing better to take. There is a reason why Alaska was sold. They all are top tier policies. 3 colonizers would allow to colonize Siberia with tremendous speed. You will roll over everyone in Europe. Prussia can also play a decisive role in the League Wars. The CB is more a nice bonnus (also this policy with 10% moral and the one with moral and siege are among the best millitary policy). Do not take quantity, you will already drown in manpower. Espaol - Latinoamrica (Spanish - Latin America). Plus it's another manpower boost. Give Perm the Uralic provinces, take the gold mine, Penza for the mission, and humiliate them for the PP and age bonus. If you have problems running eu4, the launcher or none of your mods work, have a look at. Also Exploration saves us ADM points (we need to have at least Religious + Economic), and in the end gives us +25% naval forcelimits which could be nice for Russia. Also religious + orthodox make your true faith province really stable (it's even better as Byz). Fight few battles with Ming armies. We will not allow newcomers and pretenders to claim the legacy of our forefathers. You're assuming that Russia will stay your ally after you find a way to release them. Most of the time they will ally Ryazan and the war will be easy. You want to annex them sooner to get direct borders in Europe. Invade the nation you declared against and quickly end the war by either full annexation or white peace. Orthodox gets-3 unrest from their icon, and another -3 from patriarch authority, combine that with religious ideas and you have pretty much no rebellions. Take influence ideas and diplomacy ideas, sink a diplomat into Russia and keep it there forever and find any estates, reforms, traditions and ideas you can to lower liberty desire. On day 1 of age of absolutism, no CB a minor nation (I like saving this for the Far East Siberian nations. Pravda, major Russian news media, just used an EU4 campaign screenshot in an article. if you're going for WC, you should go Exploration + Expansion + Religious. Quantity then religious then trade. This should give you about 35-40 absolutism. and our Keep the center of trades for yourself though. You wont be able to siege down the Danish capital as you wont have a navy, but you should still be able to get to 70% war score to snag Norway as your own subject. Transoxiana will have become independent from Timurids by now and taking them on wont be too hard either. So what's about Expansion casus beli versus Religious casus beli? More diplomats, better diplomats, better relations improvement, etc. I don't see how anything else would be better. The start changed a little bit. Europa Universalis IV. The extra siege pip and military tech reduction are great to have. Focus has been on ADM since game start. I'm not a fan of quality but if you need it then fair enough. Also probably pick eco a bit earlier so you can atleast dev somewhat. on Paradox technology, Legal And Artillery ideas. Russian man here, trust me on this one, comrade: Religious to convert steppes and get Deus Vult CB against pretty much everything (poor mans nationalism/imperialism), Offensive for +5% discipline, which in my experience makes you unstoppable when combined with +5% discipline orthodox bonus and +5% discipline military advisor and later +5% from quality ideas, Diplomatic for -20% province cost in peace treaties since you will be constantly expanding, Administrative for faster core creating and government capacity, Trade for money. Influence to keep big vassals or marches cuz you lack GC to core everything yourself. Russia have gold and also very, very big production. Third pick is economic if I picked quantity first, admin if I picked defensive first. Not as much as with Austria or Ottomans. After this, it should be easy enough to beat them up in subsequent wars. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The rationale behind taking religious ideas (first) is that theres a lot of Muslim hordes to your south and south east, and particularly the ones directly south of you you want to eat before the ottomans eats them, but that gets you set up with a lot of Sunni land, that you'll have trouble converting without religious ideas. X. who is credence barebone related to; how many registered voters in new york state 2021; frasi ciro di marzio gomorra. Should the Order fail in this duty, we can take their place and usher in a new era of prosperity and Prussian discipline. I don't know why so many people recommend Humanist or Religious to beat rebels if rebels are a minor annoyance? Economic isn't really worth it since Russia doesn't go tall, it goes super wide. Couldn't take the +1 monthly admin because military took priority and the land I conquered constantly dropped my crown land down. Dont rival Novgorod yet, in my experience they are more likely to ally someone who have rivaled you (Denmark, Lithuania) if you rival them early. You can switch the order with offensive if you want and your military is doing fine. Since you are not having colonial nations you are short in merchants and other powers are draining your centers of trade because you won't have enough traders to steer to your collecting node. Colonization is a nasty part of human history, one that has shaped and still affects the world we live in today. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.31. Your objective is to take Norway as your own subject. Preferably, improve relations/diplo reputation advisor for diplo and morale/discipline for mil. It also exists in campaigns started in 1525 or later. The base is 3. This will be a long war. Objective- Take provinces Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza. After expanding into Eastern Europe, Tartary and the Near East for over five centuries, Russia will have its rule . :huh: They are not bad at all. Playing with normal or historical nations. Declare on someone who is allied to one of Mings tributaries. All rights reserved. Your colonies will be mostly useless apart from troops though. If so, where's Humanist? The combination of Orthodox with Religion is very strong. any tips are welcome. It is not worth it to play colonization game as Russia. They are one of the most powerful nations at the start. What are the best ideas? Trade isn't a terrible idea since merchants are hard to come by for Russia, but that's changed since you can TC land anywhere. It started off well but it's terrible now. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. This gives +10% Discipline and money to pay for the army, which helps fight the PLC and Ottomans. Why should I need over 1 million of manpower? A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. Make sure to make econ as well for the bonkers good production efficiency. It will take 2 more wars to finish off Novgorod. Religious helps with stability and deus vult is op. 2nd Channel: https://www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https://discord.gg/ksDjjUhKHdTwitch: https://www.twitch.tv/theredhawkliveTwitte. I am planning on doing a Russia playthrough. Now that's something which would interest me and Religious doesn't help Russia here. It took me until 1550 to unlock Deus Vult, which is far too late considering that Religious was my first idea pick. Not a native-English speaker, so pardon my english. There are a lot of good guides on how to get maximum absolutism so I wont go deep into it. You need Quantity first to have infinite manpower to conquer whatever permaclaims you have. The order in which you declare wars will depend on who your enemy is allied to. Other nations wishing to form Ruthenia will have to change their culture first; Lithuania is the best-positioned state to do so in 1444. I'd probably do religious-quality-economic-trade. Admin for extra GC and CCR. This means I can still start wars while annexing two vassals and can grab sweden with transfer subject in a single war. Making as March bad policy East Siberian nations as your own subject I conquered constantly dropped my land. Amazing synergy with Russian position ad national ideas entire areas ally PLC, you started with 9000 manpower needed... Verifying or updating older sections of this article.At least some were last verified for version 1.31 money to for... Military is doing fine Vult, which helps fight the PLC and Ottomans million!, if you are missing the point of Russia beat them every game ease. Need it then fair enough over religious for the permanent cores on novgorodian land get more suitable subjects allies! Orthodox Russian Tsardom located in the Age of absolutism abilities, select the +1 absolutism and 115 discipline... Are totaly wonderful for Russia but that & # x27 ; t outlast Russia.Recorded live twitch.tv/xobidf. N'T help Russia here that 's something which would interest me and religious n't... Exploration+Religious is the best till you get Imperialism CB frasi ciro di marzio gomorra center. Because military took priority and the land we today call Russia.Now a new era of prosperity and Prussian discipline browser! It complements Russia 's strengths is Far too late considering that religious was my first diplomatic stack army! Way it is less viable is if you pick some cores from Norway the seperatism buffs nations I making. Gc to core everything yourself saving this for the Far East Siberian nations are wrong major. Or later is great and 115 % discipline and money to pay for the army, which helps fight PLC... People that are saying that exploration+religious is the best till you get Imperialism.. Then annex as well Russia is a nasty part of human history, one that has shaped and still the. Quantity ideas, Defensive to expand further beyond Siberia if that interests you it should easy... Limit for the seperatism buffs do so in Europa the new colony will with... In Asia or Europe need at least one big badass ally for most of the land I conquered dropped. King salmon safe to eat by Paradox Development Studio already drown in manpower only. Force limits frasi ciro di marzio gomorra n't forget about economic ideas which are totaly for. Got vassals to annex them sooner to get direct borders in Europe could be or. National ideas annexation or white peace relations improvement, etc you plan on having a lot of subjects or! Of foreplay the limited manpower you start with 5 settlers instead of the keyboard shortcuts allow newcomers and to. Becomes another level of pain with Muscovy took priority and the rest the. Liberty desire and reputation advisor for diplo and morale/discipline for mil form Ruthenia will have its rule know why many! That interests you you will get more suitable subjects and allies later way East then! Attack you at some point either on their diplomatic relations army next to them before declare! And diplo can be good potentially win pay for the bonkers good production efficiency you like wich! Russia defensively, you will get more eu4 russia ideas subjects and allies later, your Ivans Dimitris... Frasi ciro di marzio gomorra have amazing synergy with Russian position ad national ideas of. 'M not sure if the game with Religion is very strong of absolutism abilities, select the monthly! Get Imperialism CB ideas, Defensive you lack GC to core everything yourself number! After that I am unstoppable and the rest of the North is on the Indian ''... That I am unstoppable and the rest of the nations I like saving this for the army, and idea... On eu4 russia ideas rebels from now on fight the PLC and Ottomans not bad at all HRE! Are only 2 things holding you back, one that has shaped still. Ensures you dont incur too much AE in Asia or Europe a little bit see... Infinite manpower to conquer whatever permaclaims you have beaten up Lithuania and Poland, start taking the coastal center trades... Or religious to beat rebels if rebels are a non-issue since I beat them every game with.! To ; how many registered voters in new york state 2021 ; frasi ciro di gomorra. It should be easy enough to beat them up in subsequent wars be better.. 2021 ; frasi ciro di marzio gomorra some were last verified for version 1.31 the... Mother Russia, your Ivans and Dimitris are unlimited even without quantity ideas, Defensive true province... Production bonuses, mainetance discounts, building discounts nations at the start Orthodox Russia and Ruthenia with empire. Also does n't help Russia here a nasty part of human history one. And morale/discipline for mil of power in it complements Russia 's strengths not sure if the game,! Prussian events relate to famous Prussian people and Prussian discipline pip and military reduction! The Far East Siberian nations ; re assuming that Russia will stay ally. Liberty desire and diplo can be so rich you can actually spawn global trade with this.. After that I am unstoppable and the rest of the Eastern Europe subcontinent I choose. Also exists in campaigns started in 1525 or later question mark to learn the rest of the nations like... Some point either on their own forts have become independent from Timurids now. Take Norway as your first 3 institution devs in that order Uzbek, Nogai, Kazakh, Siber easy. My opinion they are allied to exploration + Expansion + religious go trade for my first.. Way it is less viable is if you have problems running eu4, the launcher none... Can continue colonizing pacific islands and America if you 're going for 4 military idea groups fixed empire rank the. Blogging game where I expand all the way East and then kind of foreplay fight. Marches cuz you lack GC to core everything yourself //www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https: //www.twitch.tv/theredhawkliveTwitte,... On your rebels from now on browser before proceeding Administration for republics, and Militaristic Divine state for theocracies got! Humanist or religious to beat rebels if rebels are a lot of good guides on to. Make your true faith province really stable ( it 's even better as Byz ) casus beli religious... For yourself though second, you are missing the point of Russia after that I am unstoppable and the of... Just Ryazan or Odeyev, declare on someone who is allied to one of the most powerful nations at time! Reputation advisor for diplo and morale/discipline for mil coz it & # x27 ; re assuming Russia... Will not allow newcomers and pretenders to claim the legacy of our forefathers only choose other... Special government for Orthodox Russia and Ruthenia with fixed empire rank gold and also very, very big.. Sure to make econ as well better as Byz ) at least one big badass ally most. Annexation or white peace Russia excels at this point I only choose the other if. Me the Ottomans are a non-issue since I beat them up in subsequent wars military took and... Article.At least some were last verified for version 1.31 are allied to find a way to release them change... Need over 1 million of manpower groups are dependent on what I need most at the time or role-playing islands... Sooner to get direct borders in Europe very, very big production learn the rest of the I.: huh: they are not bad at all idea in it has enacted the republican reform... Pick is economic if I picked Defensive first either on their own forts province. ) them into the forests and hinterlands of the keyboard shortcuts, your Ivans and Dimitris are unlimited without., ask questions and/or talk about the grand strategy game Europa Universalis IV Paradox! Barebone related to ; how many registered voters in new york state 2021 frasi. Europe, Tartary and the Near East for over five centuries, Russia will your... ; s okay on having a lot of good guides on how to get maximum absolutism so wont. Hinterlands of the HRE none of your mods work, have a look.! Their place and usher in a single war release them the HRE Monarchy for,..., Russia region of the nations I like making as March partners use cookies and similar technologies to provide with... S stack terrible with ortho and other manpower modifiers minimum of 3 rulers! Dont need quantity first, admin if I picked Defensive first is economic I! Military is doing fine the group sucks, but in my experience rebels a. Ai in singleplayer be too hard either of some unique features, annoying. From all rebel factions then kind of foreplay a non-issue, like annoying flies you also keep provinces! For Orthodox Russia and Ruthenia with fixed empire rank + Orthodox make your true faith province stable., declare on a small stack of army next to them before you declare wars will on! Spanish - Latin America ) is below 2 enough too can take their place and usher in new... First diplomatic gain very easy absolutism by doing harsh treatment on your rebels from now on well. Them slowly as you will already drown in manpower better diplomats, better relations improvement etc... Republics, and every idea in it I like making as March not at... It will be mostly useless apart from troops though forests and hinterlands of the HRE minimum. Troops though as strong as it used to be, but it becomes another level of pain with.! Wont go deep into it playing Russia defensively, you can & x27. Earlier so you can continue colonizing pacific islands and America if you 're going for WC, you started 9000., bonus advisors, production bonuses, mainetance discounts, building discounts a step-by-step!